TO THE NEXT ROOM


SUMMARY
Inspired on old 8-bit arcade games, To The Next Room's objectives are simple: Kill the enemies, survive and move to the next room!
TECHINICAL DETAILS

To The Next Room uses Unreal Editor as core engine, which reduces the development time drastically, at draw back, we lost mobile compatibility.

We also uses content packs with basics of AI, Materials, Animation and Player Controller, which will make it easier to implement the enemies!


GRAVITALL


SUMMARY
Gravitall is about a small spaceship in open space, avoiding obstacles, black holes to get the stars!
TECHINICAL DETAILS

Gravitall uses QT as tool, the advantages as this tool is the extremely high compatibility, with a low level tool, allowing to use devices components, like accelerometer and any other tool avaliable on device!

We also have a tool for QT to make it easier to work with simple 2D/3D graphics, using OpenGL or QTGraphics!


PROJECT 6


SUMMARY
Project 6 is the response to all the evil minds and their vile machines!
TECHINICAL DETAILS

Project 6 was our first project made with Unreal Editor, we really tried to continue but the new version of Unreal Editor became not compatible with it, but there is a plan to take it back and remake it!